By Steve Neavling
Beginning in a late 1980s, a sovereign supervision extended a anti-drug summary to arcade games.
“Winners Don’t Use Drugs” was a renouned aphorism that was hatched during a cooking between aged friends, Inverse.com reports.
Bob Davenport, a a FBI’s executive of open affairs, met with former FBI Agent Bob Fay, who during a time was a executive executive of a American Amusement Machine Association.
“We were articulate about my new career and how he had this importance on drug awareness,” Fay told Inverse, “and we said, ‘Hey, we competence be means to assistance we out. I’ve got thousands of video games that we could put a summary on.’”
That incited into outing to FBI domicile in Washington.
The dual friends motionless a best summary was “Winners Don’t Use Drugs” since it was obvious and snappy.
“We wanted to get it to something that was short,” Fay said, “something that we could contend winners not usually practical to game-playing, though also if we wish to be a leader in life, we can’t use drugs.”
The summary became entire on video arcades in a late ’80.s.
Did it work?
“From some of a feedback that we were removing from a video diversion attention and others in a drug recognition program, we felt that it was flattering successful,” Davenport said.
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